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Watch Your Step - Game Jam

UI and various 2D art I did for a game jam I took part in with a group of friends.

Title UI I created from scratch. I tried to make it look like the decorative gold theme we had.

Title UI I created from scratch. I tried to make it look like the decorative gold theme we had.

Border for player portraits. Locked player slots would appear darker.

Border for player portraits. Locked player slots would appear darker.

Player numbers for use in gameplay. Again I tried to keep them in line with the theme.

Player numbers for use in gameplay. Again I tried to keep them in line with the theme.

Play button for Main Menu screen. Top is default and the bottom would appear when all players have locked in.

Play button for Main Menu screen. Top is default and the bottom would appear when all players have locked in.

Re-imagining some recognisable characters. We wanted to have a bit of fun and pay homage to some of the iconic characters loosely related to the Game Jam's theme, Ruin.

Re-imagining some recognisable characters. We wanted to have a bit of fun and pay homage to some of the iconic characters loosely related to the Game Jam's theme, Ruin.

Various smaller UI elements. The gems would be picked up by the player and the count would show next to each player's image. The win text would appear next to the player who won.

Various smaller UI elements. The gems would be picked up by the player and the count would show next to each player's image. The win text would appear next to the player who won.

Tiling Texture I created for the background of the main menu.
On the left is the original texture and the right is it tiled.

Tiling Texture I created for the background of the main menu.
On the left is the original texture and the right is it tiled.